Wednesday, 16 March 2011

Reflection on our design


"Your task this term is to use any specific boardgame as inspiration to create a novel interactive experience"
So lets review. As a group we decided to take Hungry Hippos board game and apply it to an interactive experience.
In the game the hippos consume spherical objects to gain points for the players. We took the first part of the logic of this game and applied it to our project. We wanted the hippo to move and look the same way as it does in the game and obviously consume something.

The Final Product



Thursday, 10 March 2011

Another Alteration

We have faced another problem.

When Jon made our small prototype  we were pleased to see how the idea would work and once attaching the motor it worked really well. 
However the problem we're faced with is that the motor is not very powerful.

Change of Plan

So we had a change of plan.
After buying a recordable message card we found that we no longer need to connect a relay switch to the speaker. 

Purchases

During the development of the prototypes and final designs certain purchases were made. Also, some resources were provided by the university that would have to be purchased if the project where to operate outside of the prototypes and final models.

Tuesday, 8 March 2011

How our research aided our Design

From our previous study research we decided that a hippo which can be put on top of an ordinary bin would be more popular to consumers.
This was particularly evident with the projects in which people painted their bins and transformed them into pieces of art.

Monday, 7 March 2011

Context Analysis


From studying the context of our playful space, I felt I could carry out a thorough context analysis. This is shown below...

Environmental Survey


The information below defines our  chosen space for our project.

Our chosen space to implement our idea is the University. We feel that this is the best environment for an installation like ours because it has varied ages and interests and a large number of students everyday. It would be a good opportunity to implement our recycling message and gain feedback. 

Sound Activation

One of the aims of our project is to have sound play in recognition of the user recycling. Think of it as a reward.
The difficulty we were first placed with was how we go about doing this.

Tuesday, 1 March 2011

Previous projects

After looking around for previous work done with bins and recycling there are fewer than was expected.
The simplest ideas to make recycling fun are to paint existing bins and turn them into art.
Sungei Buloh Wetland Reserve in singapore had thier volunteers paint the bins as part of a special activity for volunteer appreciation day in 2008.