"Your task this term is to use any specific boardgame as inspiration to create a novel interactive experience"
Basically, use an existing boardgame as inspiration for a digital piece which isn't a game itself.
Lets elborate...Basically, use an existing boardgame as inspiration for a digital piece which isn't a game itself.
- Boardgame can also include puzzles, card games, games of skill, traditional games
- Interactive experience can include artwork, a game, piece of software, video etc...
- Location can be real, on-line, virtual, or a mix.
The final product must show a clear lineage that traces back to the original game!
We also have a set of rules:
- You must work in teams
- You must actually produce a final piece
- Teams should take advantage of the technologies, tools and techniques taught throughout the two terms
- You may use existing components but these should be clearly referenced
- You must follow the development lifecycle as outlined in iDAT101 last term.
And just to help us - a copy of the marking criteria...
• Clear "lineage" to original inspiring concept
• New ideas that "take it to the next level"
• Creativity and originality of entire piece
• Aesthetics (visual, audible, interaction etc)
• Novelty of the technology used and created
• Scale and ambition of product
• Technical achievement of realisation
• Appropriateness and effectiveness of the interaction mechanism
• Pleasurability and longevity of experience
No comments:
Post a Comment